OK, we're making a game: it's gonna be in the Arctic. It's gonna have a polar bear. it's gonna have desolation, adventure, and moments of fear, grief, and solitude. **flexible
2D Game Art
Creature Features (Character Details)
[ concept art ] [ eyes / faces notes ] [ low-resolution shape / silhouette ] [ pixel-specific shading ]
Character Bones
[ using stick figures and landmarks to plan animation and figure out anatomy ]
Sprite Silhouettes
[ checking if actions and items are clear as a silhouette / from a distance ]
Drafting Characters
[ using basic shapes to plan a game's look ] [ visual notes on references noting shape ]
Colors in Nature: Depth Perception
Grey water, purple fur, and blue trees sound a little alien. You'd find them more often in photorealism - paintings or graphics meant to replicate the world as we see
Identifying Colors: Hue / Saturation / Lightness
Source: Dancing with the Birds / Stephen Fry, 2019 How do we describe color? Your heart has been stolen by the most beautiful kitty pookums on the planet. Sadly, it